| Tridrakious said: In my posts I was pointing a long list of titles hitting the PS3 this holiday season. I'm so fucking tired of reading what people say about how they dropped the ball. How? Explain to me how Sony dropped the ball. This whole thing pisses me off. Since when did sales of a game prove how great the experience was with a game? I don't get it. Sony apparently hasn't done enough. Price cut, Slim introduction, PS Wand, God of War Collection, Uncharted 2, PSN equal to XBL (you can say what you want but for a free service it's equal), a ton of other games for the holidays. Plus the line-up of software for the first half of 2010. |
But it's Sony quite possible the number 1 hated company in the world but I will give the benefit of the doubt where due maybe Microsoft or Apple would be above Sony 
"...the best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and fished out listings of their operating system." - Bill Gates (Microsoft Corporation)
"Hey, Steve, just because you broke into Xerox's house before I did and took the TV doesn't mean I can't go in later and take the stereo." - Bill Gates (Microsoft Corporation)
Bill Gates had Mac prototypes to work from, and he was known to be obsessed with trying to make Windows as good as SAND (Steve's Amazing New Device), as a Microsoft exec named it. It was the Mac that Microsoft took for its blueprint on how to make a GUI.
""Windows [n.] - A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition.""







