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I would say that Attach rates don't decide what systems get what games. Instead it's total software sold. 360 is kicking ass either way. But a company would rather do 600,000 K with a 25% attach ratio then 500,000 K with a 55% ratio. As the number of consoles owned rise, the attach ratio is going to naturally shrink vs the rise of cheaper games being on the market/more games that cater to more genre of players.

Attach ratios really suck at predicting anything. Hence why instead companies will just go with total number of software sold for a similar game.