WereKitten said:
Your very first post in this thread, referring to the wand as depicted in the OP:
And then we have:
In which you're speculating on alleged limitations of which we know nothing, not of flaws of the known design of the product. For what we know we could have 4 players, each with two wands. Which is a solution both more immediate/comfortable than Wiimote/nunchuck/WM+ and allowing a much greater amount of control options. So maybe we should wait and see how they tackle the whole control issue instead of spitting out words such as "flaw" and "fail" on something we basically don't know much about? Just suggesting... |
Yes, I asked about the analogue stick as no nunchuk like device was shown in the pics I had seen, and another person in this thread stated that the PS eye would be unable to do two player games, hence why I said that if its limited to that its a flaw. Having a four player game with two wands each is 8 wands, at 40-50 dollars a wand you're looking at $320-400 just on wands, a massive expenditure, more than the cost of the system itself, which is still pretty high to begin with.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







