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I agree Kamahl that Oblivion has a lot of dead weight and empty space to increase it's length. That's why I dislike the game. However, you still cannot deny that a game with a lot of unique content like Twilight Princess (35-40 hours) fitting on a 1.5GB GC disc shows that with effective compression techniques game length is not nearly as limited by disc space as Sony would like us to believe. Games like Tales of Symphonia were dozens of hours long and only had to use 2 of those 1.5GB GC discs.