| kowenicki said: There is no decent length (within reason obviously) Only decent quality matters. Give me 5 hours of atmosphere, scale, drama and tight gamplay over 10 hours of drab, loose and obvious gameplay. So in conclusion the length of the campaign alone is no barometer of the quality.... Particularly if there are multiple levels of difficulty that actually change the way you approach the play, coupled with very good multiplayer. |
If this was true, then why did Heavenly Sword get so critcized by gamers and reviewers for being so short dispite being of a high quality?
In the end, there has to be a cut off point as to what is too short for $60. Otherwise you are saying that you would buy a 10 minute game for $60 as long as it was high quality.









