I would like to see more data.
For example, the percentages don't make sense -- you cannot get 3% or 10% with an N of 26.
Allowing for this rounding error, it appears that Gamestop took in two more games than Toys R Us.
That would indicate that these were low value trade-ins (25 cents), which could bring down Game Stops' average. (It would only increase it to $4.43).
Furthermore, it is interesting that Toys R Us has a multi-tiered system of complete and incomplete (game only) games. I wonder if the analysis took that into acount. (Also, it does not say whether there were any deductions for poor condition of games.)
Finally, I wonder how long Toys R Us can continue to operate with small margins. For example, it pays $27.30 for Cursed Mountain and Gamestop sells it for $39.99 used ($35.99 for card holders).
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








