5M sales on a 35M base (reaching such a base by April 1 2010 would require a sustained 50% increased in PS3 sales from September 2009 to March 2010) would represent close to a 15% adoption rate for the new add-on.
That is high ... but possible. The questions for software makers are (a) when do the sales occur and (b) what percentage of those people will be willing to buy your game. Of the 571 PS3 releases listed on VGChartz, less than 2% (10) have sold to 10% of PS3 owners and just over 5% (29) have sold to 5% of PS3 owners.
So a top-tier selling wand game (top 5%) might do 250k units. That could limit the amount of work done on the add-on.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








