twesterm said:
scottie said:
twesterm said:
scottie said: If it has no multiplayer, then 50 hours is desired. If it has good multiplayer or replay value, then that is obviously reduced |
That''s just a totally unrealistic expectation for any game except things like JRPG's. Making an 8-hour game is a large enough undertaking but making a quality game even just 8 hours is a incredibly huge undertaking.
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Then that tells you a few things about me
I'm essentially unwilling to buy an FPS that doesn't have (local) multiplayer
I don't like how skyrocketing costs have forced a reduction in gameplay length, which is why I prefer Wii exclusives
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Wii exclusives aren't immune to that length rule. Games usually aren't longer than 12 hours because 1) people usually don't finish games longer than 12 hours and 2) costs just start raising through the roof the longer your game gets.
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I am all too aware of this. Wii games are longer, but not by enough. I'm not getting Red Steel 2 because it doesn't have multiplayer - and I was so looking forward to it.