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We'll see. The revenue for iPhone games tops WiiWare and VC (and DSi, naturally) overall, but the top games make less than the top VC/WiiWare games. And it's absolutely nothing on DS retail games. Since Apple isn't pushing the platform much with first party games in the way Nintendo and Sony do, they will rely on third parties viewing the platform as worthwhile.

Some good, small games are very profitable, but games with a lot of content will need more revenue than what's currently feasible on iphone. Ports of DS games may work well.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.