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Well if you look at Killzone2, Infamous, and now Uncharted 2 none of them were trying to fit into a specified time schedule, so the games were finished early. I personally enjoy the hype building up like how they're doing it, it makes it more exciting when you finally get the game and pop it in. You wouldn't in your right mind let them review a game one month early if you were afraid the game might not get a high score as a publisher, so it also shows confidence in the quality of the game.