| bugrimmar said: you mentioned it yourself. games USED to be that short. we now live in an age where games are capable of delivering far longer experiences. it's called evolution. sure, back in the day, a 5 hour game is alright. but now, that stuff can't fly around without strong criticism. you have to make your game more valuable for the money people pay because the standard has changed. |
The body of games are still that short - or in many cases, are filled with repeated content! They would sitll be that short if they provided uniqu experiences the whole way through. I love Crackdown and I love Fallout 3 and I love Dragon Qust, but all of them give you length through repeated content, which to me is worse than brevity.







