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Aldro said:
thismeintiel said:
selnor said:
thismeintiel said:

I hate when people use multi-plats as a basis for their argument that the 360 is better. Yet in the same breath talk of how it's harder and more time consuming to develop for the PS3. Now if you put those 2 together you should understand why earlier, and a slim few now, look a little better on the 360.

Now this only goes for multi-plats that come out at the same time. The development team has a certain amount of time to finish all versions of the game, so of course the console that takes a shorter amount of time to develop for is going to have extra time to polish it alittle more. But if a team actually has time to develop for the PS3 you get beautiful results, i.e. Uncharted 1 & 2 and Killzone 2.

Now concerning ports of once 360 exclusives. On just about every one the devoloper has used Blu-ray, as well as the time needed to get more out of the PS3 to improve the graphics. With Oblivion, Bethesda used sharper textures, as well as increased the draw distance. With Bioshock, Take 2 used higher resolution textures. Even Ghostbusters recently put out a patch to optimize the graphics slightly to put them on par with the 360 game. I believe Fallout 3 did the same thing. That just further illustrates that they just needed some more time. Not the limitations of the PS3 hardware. And yes, the truth is multi-platform developers want their games to be the same when they are releasing at the same time. Anyone who doesn't believe so is just blind. Why wouldn't you do that? If you didn't, you'd be hurting the sales of the other systems version. And possibly any of your further releases on that same console, as you would anger the installed base. So you have to look at your exclusives, not multi-plats.

I do find it funny how some claim PS3 owners are so worried about proving we have the better looking games, when we are on a thread started by someone arguing that the 360 is at least on par with the PS3. Who's really worried? Hell, at least we have examples to show. And even MS agrees.


Of course this video shows that the 360 is amazing technically. This is incredible. Incredible. This is a good example as you were talking about.

Uhm, ok.  Got a little defensive much?  Never claimed the 360 graphics sucked, selnor.  Selnor?  Hey, are you the same guy that owes someone your house for your 360/MGS4 bet?

Lol I remmeber that bet! :D

The X360 has awesome graphics but some of the PS3 exclusives (especially the first party) has had the edge so far. The most beautiful console game ever in my eyes is KZ2. Uncharted 2 coming behind & Uncharted 1(Even though it was released 2007!). MGS4 is 3rd party but the character models are sweet. The cutscenes also rock. LBP also has some nice art when you think about it ^.^. GT5 Prolouge I still love the graphics of that game and can't wait for GT5 + GoW 3 x). Then there are some games im less hyped about but that looks promising like Heavy Rain etc.

 

The X360 also has its share of exclusives as alan wake etc. But we've only seen videos so far and well even the vids dont entirely compare up to the ones I listed above. (Not in my eyes though but then again im a blind fanboy XD so stop reading what im saying!). When I got my x360 i got Gears 2 as I had heard it had MGS4 like graphics, Uncharted 1 etc. When I got it I was like: Dude you guys serious? Especially when some compared it to KZ2. Gears 2 doesnt even look better than Uncharted 1 imo. (Its a good game none the less the horde was fun :D, Im just a graphics whore and my comparisons are biased so dont reply to this, Just giving my opinion lol).

Well IMO, Nothing comes graphically close to the effects in Alan Wake. Even in videos. Forza 3 is the closest real life footage Ive seen from a console, That video above is amazing. Also Splinter Cell looks incredible to. My top console games for Graphics are KZ2, Forza 3, Alan Wake, Lost Planet 2 and Uncharted 2 in no particular order. If anything using exclusives shows there is nothing between the consoles. :)