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DMeisterJ said:
@Tabsina I should rephrase what I said. If any other game sold 130K the first week, people would not be acting delusional and say that the game can still move between 600k-750k for the first week, GENERALLY, the sales for the week are 2-2.5x that of the first day sales (somewhere around there) which would put SMG at MAX 325k for the first week. It's just weird how that this game will magically sell between four and six times the first day sales when the most amount of people who buy a game buy it on the first day. I don't recall recently of games that had first days of 130k going on to sell 600-750k during the first week (though I may be wrong). Also, there are pics of the launch on a number of websites of the game sitting on shelves and no one buying it... I'm just sayin.

I totally get where your coming from, because your right about what to expect from the first week, but this isn't just about Wii hype and Mario's popular franchise. Many people have been reading news like this:

 

http://www.videogamesblogger.com/2007/10/04/japanese-super-mario-galaxy-pre-orders-exceed-700000.htm

Stories like this that tout 700,000 preorders, made people expect a million seller for week one. And your figuring in your head more people will preorder prior to launch, more will pick it up without a preorder. I mean right now with sales projections it won't surpass Dragon Quest: Swords first week, that was a spinoff title released midsummer with medicore reviews. Seriously? This just doesn't make sense, forget fanboyism, I understand people questioning the figures.