Rath said:
And the one that is to be taught in schools is the one that is science. As I said, ID/creationism does not qualify as a scientific theory - it is not falsifiable. |
I'm going to quote myself from an older thread here,
As much as I hesitate to say this, it's too often ignored: evolution (at least, most of the idea) is wholly unscientific. Observability, testability, repeatability, and falsifiability are the hallmarks of the scientific method, and not much of these can be applied to a large amount of evolutionary work (as much of it deals with the past). So much of it can't be called a theory, and certainly not science.
That doesn't necessarily destroy any certainty in evolution, but as many of you are moved to demonstrate the definition of theory, this mightIn any evense be a good thing to know.
One might call it a "historical" theory (in the branch of historical science), but that would be quite different than the word "theory" in the phrase "theory of gravity".
On a side note, I would like to point out that science can easily come to a supernatural conclusion; if we have two contradicting sets of well-established observations, then some kind of non-physical explanation would be needed to reconcile the two of them (can't have a contradiction). Therefore, it would not be in the interest of science to throw out the supernatural as a possibility (which is where ID is concerned (albeit, when it goes historically, it no longer is science, either)).
Okami
To lavish praise upon this title, the assumption of a common plateau between player and game must be made. I won't open my unworthy mouth.








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