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bardicverse said:
Staude said:
senortaco said:
bardicverse said:
Interesting, as there seems to be one fatal flaw with porting Wii games to PS3 - No nunchuck. So I guess this would be ok for games that only use the main wii-remote, which generally are all the really basic shovelware games.

So shovelware for PS3 confirmed, is what I get out of this news. I wouldn't exactly call that good news.

Actually I was just about to say this as everyone seems to have forgotten that the wand has no analog control. My biggest problem is that with the wand being an add-on it won't get good support. This is why I feel they should take Nintendo's approach, as Microsoft plans with Natal, and make it the primary controller.

 

...Cause ports or otherwise if Microsoft and Sony's controllers are add-on's the support will be slow.

it DOES have analogues. One for each wand. Each wand is like half a dual shock.

It doesnt, the people who got their hands on it at E3 even said so. Everyone was wondering "How do I move my character?"

 

The PlayStation motion controller will feature buttons on the wand, an analog trigger capability[fn 4] as well as vibration-based haptic technology.[18] In addition to providing a tracking reference, the wand's orb light can be used to simulate aesthetic effects, such as the muzzle flash of a gun, or the paint on a brush.[5]

 

http://en.wikipedia.org/wiki/PlayStation_motion_controller