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sc94597 said:
scottie said:
sc94597 said:
scottie said:
 

A remake isn't a port. Why would I think that? Because you are remaking the game. A port is taking essentially the same game and putting it on another console. People who already own the original buy remakes much more often than ports. So they aren't the same thing. Also I was making a generalization, a few exceptions from the largest gaming franchise of all time, and another large franchise doesn't prove any point other than that large franchises sell no matter what. Even then they sold much less than newly made titles fromt he series on the DS. Monster Hunter is an example of the values of a game being changed to sell more, and Grand Theft Auto another example of a large franchise. I tell you this. Look at the sales of Tales of Eternia(Psp), and Star Ocean 2 compared to the originals. How about Chrono Trigger DS? On a handheld where porting a game is probably just as expensive as half of making one, you don't see much reason to port anymore. That is why they "remake" them. This is even more true if you talk about current generation games.Like always there are exceptions though, such as Disgaea.

Console ports seem to sell much more though. Look at Resident Evil 4 Wii Edition. It is on track to outsell the Gamecube version. How about Okami? It at least matched the sales of the PS2 game.  A great example of a game that shows that porting doesn't work to well on handhelds is Manhunt 2(Wii Version) compared to the orignal PS2 Version, and the PSP Version. It sold 240k on Wii, 270k on PS2, and a measly 30k+(no Japanese Data, Wasn't released in Others) on PSP. I think that it is because some games work better on consoles. When you port it to a handheld it may be the same in content, but it isn't the same experience. This also goes the other way around too. So the ports that do work, have to translate to handhelds. Which gets back to my point, they are entirely different experiences so you need to compensate for the experience. When you compensate for the experience it isn't a port anymore because the original content would have to be changed to a large degree.

Some of them are remakes, that is true.

 

As for the 'console ports sell well' point. All you showed is that the Wii is better at selling certain types of games than the GC and the PS2. That has nothing to do with original/port

Even then that is stretching it. Am I suppose to believe that a late port on the Wii sells just as good  or more than the original versions because the Wii sells games better, but that isn't the case for the handhelds? I also showed an example, Manhunt 2 sold much closer on Wii than it did on PSP despite both of them being ports.

 

 

@Staude I see some inconsistency in their statements. The one guy in the first video states sub-millimeter and the other sub-pixel? Also Wii motion plus measures angle as well.

Edit: Tombi, can't you already play okami on PS3? I never tried it when I borrowed the PS2 version. I know some games don't work right.

Well concidering a pixel is sub millimeter i see no problem with that statement :p



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