The first motion controlled PS3 games will have the two input options, the new motion and the dual analog. This is a must to avoid claims from customers if the motion controls suck (because it was badly implemented from be beginning). I cannot see a motion controlled-only PS3 game that is not a gimmick or a wagglefest, because motion was not from the start of the console and the time to debug and test the controller input (not because of technology, but developers' experience in motion controls) can increase the costs of the game.







