| darthdevidem01 said:
Responding to the complaints of Xbox 360 Tales of Vesperia beta testers, a developer has laid bare the not so shocking truth of just how Namco was paid off by Microsoft to secure an “exclusive” release, but instead merely used the Xbox subsidy to reduce development costs on the PS3 version, which it expected to sell better. However, Sony intervened and blackmailed them into adding massive amounts of new content if they wanted to be allowed to go ahead with the PS3 release at all… He goes into considerable detail http://ameblo.jp/gakikichi/entry-10337996154.html">on his blog:
He claims that the developers all wished to produce the best possible game with this opportunity, and had no intention of deliberately putting out an incomplete game; they were instead keen to produce a version that “even Xbox 360 players could enjoy again.” He does not however mention the traces of later additions found in the Xbox code… He goes on to pour cold water on the notion of a DLC Xbox 360 version, saying that it could take another year to convert all the development resources back onto the Xbox, making it impossible in practical terms. This news seems to suggest that Microsoft has been cunningly funding the development of PS3 games by allowing developers to develop cheaply on its platform, accompanied by a huge grant paid for each “exclusive” release, with the developers then cheaply porting onto the PS3, with additional features as required… http://www.sankakucomplex.com/2009/09/16/microsoft-funds-ps3-game-development/ THE ABOVE LINK IS ALSO A HENTAI SITE.....UNDER 18's ARE NOT ALLOWED ON SUCH SITES! #____________________________ SO MS did KIND OF moneyhat the game So TOV DIDN'T recoup costs in JAPAN SO SONY DID FORCE namco to put exclusive content in the PS3 version TBH I can't blame namco for this set of events! |
There's no KIND about it, MS moneyhatted to have the game, and it did help them so it was the correct move.








