"Do you not realize that mobile games have almost no budget and RE4: Mobile will be almost nothing like RE4?"
Have you seen the screenshots? And do you realize mobile gaming in Japan is far ahead of the US?
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"Understand this: RE5 is being made with the 360 and PS3 in mind and is being optimized for systems without any consideration for the Wii."
Wow. That NEVER happens with exclusive games.[/extreme sarcasm]
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"If you want to keep anything even near the same gameplay experience, the graphics are going to have to be dumbed down something close to a PS1 game"
You do NOT know the scale of what RE5 will be. So that claim is a lie. And I don't have to prove the scale is smaller, since I'm not making a claim. I'm just pointing out yours is false, since the game isn't out yet.
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"Just because it's the Wii and they're familiar with the systems doesn't mean that it's going to be easy to port the game. Even if you have an engine that works with the Wii, PS3, and 360 there still are problems with playing one thing on one system and then trying it on another(even if it's just a box room room with some test actors). They are going to have to retest the whole game and fix all of the random little bugs that will pop up. This isn't particularly hard but it is very time consuming."
I didn't claim it would be easy or simple. You are the one claiming it's hard. The above things OF COURSE have to be done. It's the scale of how it is that you cannot prove, since again, you DON'T KNOW what RE5 will actually be like.
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I'm not even going to refute the rest. It's all based on this lie that you somehow know that RE5 will be too massive a scale for the Wii. You don't know that, so your claims of how hard, expensive, and time consuming, are a lie.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs