By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ZenfoldorVGI said:
shio said:
 

1. Control schemes are not subjective. PC allows far more types of control than any console. PC clearly wins.

Do you understand what subjective means? It means that I can't prove motion controls are better than joysticks, and you can't prove mouse and keyboard is better than motion controls, and any combination you want to come up with. RTS and FPS are not the only genre of videogame, and even if they were, it would still be subjective. Period. I could say that Big Mama's House 2 is better than the Godfather, and I wouldn't be wrong, because it is subjective. Right? If you want to get into opinions...well, most people don't like when I do that.

You CAN prove that a type controller is better than another type. The Mouse+Keyboard beats the gamepad in everything except for the control of the movement's speed, which is why gamepad is only better for racing games. Even the so-called comfortability of the gamepad is no longer an advantage because we since we are entering the age of portable computers, it is even easier to carry and play with a mouse than with a gamepad if you are using a laptop.
But my point was that, it doesn't matter which type each platform has, the fact is that PC supports all controllers that consoles have plus dozens of others. That, my friend, is what I truly meant.

2. You make little sense. The fact is that PC is getting less and less problems than ever before, while consoles are getting more and more problems than ever, and that is a big damage to the notion that consoles are accessible.

Consoles are more accessable to the HD gamer than PC. No one agrees with your assertion that they are not. No one.

I made a typo. I meant that "The fact is that PC is getting less and less problems than ever before, while consoles are getting more and more problems than ever, and that is a big damage to the notion that consoles are MORE accessible", which is true. PCs are getting less problems and consoles are getting more, this is the reason why I believe the notion that consoles are more accessible is harder and harder to swallow.

3. If a PC gamer wants to play X game with a gamepad, they can go and buy a gamepad. If a Console gamer wants to play Y game with a Mouse+Keyboard, they can't. PC gamer have choice, console gamers don't.

The PS3 has the ability to hook up and play games via mouse and keyboard. That said, if I want to play X game with the Wii-mote on the PC, I cannot. If I want to play with the PSeye or the 6 axis on the PC, no games support it. I agree that currently the controls are better on PC for 2 genres, and equal in all others. This isn't a deal breaker, and in the future, it will likely change. Either way, the control argument is subjective, and non-factual.

You can't use mouse on PS3. Only game that supports it is UT3. The one thing that we agree is that PC supports dozens of  controllers more than consoles.

4. Alright, I'll define.
Interface - PC allows for a more complex interface on games, there is no question about it. Compare the amount of information and interactivity available in a game like World of Warcraft and compare it to any console game.
Library - PC have far more games being developed than all Consoles combined. That is a fact, objectively speaking.
Lower price - PC games are atleast $10 cheaper than console games. The average retail PC game sold was $25, and that's counting game bundles as individual packages. The average Steam game is probably around $15. I bought 10 games on Steam for only $30 last time.
Ease of upgrading - Really?! You can upgrade PCs, you pretty much can't on consoles. Your argument is irrelevant when consoles even aren't included.
Lack of service limitation - Huh?! Just compare to what a gamer can do on Steam to what a console gamer can do...
Greater amount of services - Steam, Impulse, GOG,Gamersgate, Battle.net, Onlive, Gaikai, etc...

Miscommunication here. Those things I listed were from another post about the pros of PC gaming.

Anyway, PC gaming isn't cheaper than renting, renting isn't allowed, and in general, it's much cheaper to buy any console game used, than PC game.

Also, you are spinning numbers and facts, when they don't necessarily have the result a common person would assume. For instance, when you say that PC gaming has more games in development for it, those games are from independant developers, and they aren't comparable to any of the top exclusives being developed by Sony or nintendo. The PC has no barriers to entry for developers, so those user created games are counted to boulster the numbers. In truth, the PC has many less exclusive core games now than ever before.

There is so much spin here, it's impossible to counter it all, but that's your posting style. Spin everything, and hope the person your arguing with doesn't have any truth to refute you with.

No, PC games now are far cheaper than console games. Not only do PC games drop much faster in price, but there's also ALOT of promotions every week that make it insanely cheap! Another thing is that there's a huge amount of game bundles very cheap, where you can get whole series at great prices.

What has indie development got to do with anything? Some of the best games in the last few years have been from indie and small companies. And less get one thing straight, "user created games" and "indie games" ARE NOT THE SAME THING!! Weren't we supposed to look at things objectively? Does the fact that a game is from a indie company be labelled crap from the start? Typical console gamer BS, the indie scene on PC is light years away from the primitive stance it has on consoles.

5. I bought almost 50 games in the past 12 months, and still have all of them. I only bought 1 full-priced game, and I must've spent around $200 for all of them (50 games!). I recently bought 10 games on Steam for $30, and before that I bought 3 awesome games for $5 on Steam, and before that...

I've seen the games you link off steam. They are equivelant to PSN games and/or are 10 years old. Again, spinning the numbers.

HAHA, here's what I got for only $30 last time I bought on Steam, plus their release years and metacritic ratings:

Steam 10 Game Indie Bundle $30

  • Blueberry Garden (2009) 68
  • Braid (2009) 90
  • Everyday Shooter (2008) 77
  • The Path (2009) 80
  • World of Goo (2008) 90
  • Audiosurf (2008) 85
  • Crayon Physics Deluxe (2009) 79
  • Darwinia (2005) 84
  • Mr Robot (2007) 83
  • Gish (2004) 80

Half of them came out in the last 12 months, almost all of them came out in the last 2 years.
7 of them have a rating above 80, and 2 of them even reached 90.

Last weekend Steam had Street Fighter IV at 50% Off, for less than $20!!!

6. Warhammer Online, Age of Conan, Aion, Spore, Sims 3, Wrath of the Lich King, Crysis, C&C 4, Diablo 3, Starcraft 2, Guild Wars 2, 1701 AD, Dawn of Discovery, Football Manager, Empire Total War, Dawn of War 2, etc... PC has far more big budget games than any other platform. Also, it's cheaper to make a game on PC, so the "big budget" issue is actually irrelevant.

Sure, it has far more "big budget" games than any other platform because it's been around for 50 years. However, it doesn't have more upcoming big budget games. Try posting that list against a 2010 only exclusive list for the PS3 or 360.

PC:
Starcraft 2
Command & Conquer 4
Diablo 3
Guild Wars 2
Star Wars: The Old Republic
All Points Bulletin
World of Warcraft: Cataclysm
S.T.A.L.K.E.R.: Call of Pripyat

Xbox 360:
Alan Wake
Halo Reach
Fable 3

PS3:
M.A.G.
Final Fantasy Versus 13
God of War 3
Gran Turismo 5

That was a quick search.

7. Technology is cheaper and cheaper. Nowadays there aren't even Desktop PCs above $1000 unless you buy overpriced Alienware crap. Hell, Laptops are now cheaper than the Desktops of 5 years ago. PCs now have a higher life cycle than consoles.

I built a high end PC for 800 dollars. I know how much they cost.

And you still complain?! A recent $800 easily crushes GTA4, so my guess is that you either bought it overpriced, or you already bought it a few years ago.

8. A $400 is enough to play Crysis on High, including the OS... GTA 4 was a messwhen it came out, very unoptimized, but now has become much better with patches. Funny you talk about GTA4, because it is known that PS360 run GTA4 comparable to the low settings of the PC version LOL.

GTA4, plus many other HD games, are a mess when they come out on PC, and on the 360, you didn't even have to buy a new console to play it.

And then, those that buy them on the 360 are stuck with the low settings of those games.

9. Publishers are retreating from their DRM experiment because it is pointless and only hurts their sales. Pirates will keep being pirates, while consumers will be hurt by DRM, that's why they're retreating from DRM.

Publishers are retreating, or they "will" retreat?

My answer, "No they won't." They'll probably just stop making games on PC, which is just as likely. We're already seeing games on 360 getting scrapped, and Crytek creating a HD console engine.

Dude, They ARE retreating from DRM. Ubisoft completely retreated and didn't put DRM in their last PoP game, and they are even releasing Assassin's Creed 2 on PC same time as consoles (AC1 came out on PC only 3 months later). EA is already doing the same thing, and Sims 3 only had a disc check, nothing more.

And now we are seeing Capcom starting to make PC leading games, and Square Enix publishing more games on PC than on any home console.

10. I'm currently at a friends' house, and we have 3 PCs connected playing Heroes of Newerth. The thing is that internet connections are so strong today, and most PCs now are laptops, that we don't even need LAN. Consoles, on the other hand, are still very retarded in terms of online connectivity, yet are losing many co-op support from developers.

Tell that to the 40 million users of Hughesnet satellite internet. Also, no, the internet will never replace splitscreen multiplayer, and trying to diminish it, is simple marginalization.

You see, the console can do split screen multiplayer, the PC can't.

The PC never needed split-screen, and laptops and mobility is so advanced that they won't ever need it.

11. The thing is, now consoles are pretty much PC-lite, and compared to PC they falter in much more ways while having little advantage over the PC. PC will keep winning share over them if this keep going.

They have uniform hardware, plug and play, first party development, cheaper price, less hassle, used market, rentals, and connected online mode, motion controls, and cross game support and achievements.

More HD large exclusive games, less piracy, no drm, less barriers to technical entry, and in general easier more user friendly user interfaces.

Nearly all you just pointed are on PC too...

13. PC games require less and less upgrades, and I believe that gaming PCs now have a bigger life cycle than consoles. Hell, my brother's almost over 6 years old PC is still used to play many of today's games.

Console gaming requires no upgrades. Tell that to the people who saw that the recommended specs for GTAIV suggested a quad core processor.

And how many recent games do your PS2/DC/GC/Xbox play today? As far as I know, those were the only consoles available in 2003, weren't they?

14. PC is in constant improvement, and everything that's happening on consoles has already happened on PCs years ago. Motion controllers? Bah, that's already been invented on PC many years ago. The next big thing will be stuff like Onlive and Gaikai, which I doubt will see on consoles for many years.

Exactly how is PC in constant improvement, and consoles arent?

I'm not saying consoles aren't improving, rather I'm saying that the improvement on PC is constant over time, while on consoles the improvements are mostly only shown whenever each console generation starts.

15. PS360 are now PC-lite and have only gained more problems. The biggest problem of the last 5 years in gaming industry? RROD.

I thought it was piracy, which nearly killed the PC gaming industry, cause developers like Valve to go mulitplatform, many other to go out of business, and which caused DRM.

"which nearly killed the PC gaming industry", it even sounds like you believe that crap. Valve have been a multiplatform company for ages, not only this gen.

How much did you spend on your rig, shio?

One of the major things that turned me off of the PS3 and the PC, is the elitism of those fans.

That, and non-uniform hardware is a major flaw for a gaming device, and the only viable option for anyone obsessive-compulsive is to have the best hardware, which is monumentally expensive.