Senlis said:
To add to shio's post, which I completely agree with.
@ZenfoldorVGI
#10. Did you just say that LAN is not local multiplayer. I laughed at that. Do you know what LAN means? Local area network. When you hook multiple consoles together like in a Halo party, do you know what you just formed? LAN based multiplayer (No joke, you just formed a LAN network). LAN is local multiplayer.
LAN party is a commonly used pharse to refer to the connecting of PCs, Macs, or Consoles locally, over a small geographical area. Halo 3 via multiple connections and multiple TVs, for instance, is a LAN party.
Local multiplayer is a phrase commonly used in gaming, to refer to console gaming done via split screen on the same machine. Hero's of Might and Magic 3, for instance, is local multiplayer.
LAN is not a "commonly used phrase" for what you referred to. That is LAN. I don't know about the second paragraph. I suppose it matters who you ask. However, technically, LAN gaming is local multiplayer by definition.
#2 (I know I go out of order). You mentioned problems inherent to the machine. How about the disk drive/ hard drive being inherent problems on a console. Devices with moving parts are highly subject to hardware failure, no matter how well you make them. This is why old cartridge based systems have a longer life than disk based systems. On a PC, if you disk drive fails, you can buy a standard inexpensive disk drive to replace it. The installation process is simple. Can you say the same about consoles?
Dependability is a common issue with all hardware, and gives no advantage to either side. However, consoles do come with warranties, and built PCs do not.
I found this response odd in the sense it did not refute my original argument. Dependability is not an issue with all hardware, some brands are known for their excellent dependability. Built PC's do come with warranties through the company you bought the original parts for. However, my original point was how much easier it is to get the parts and replace a HDD or optical drive on a PC than on a console.
Of course, digital distribution will probably make disk drives obsolete soon. I could apply the same argument to the HDD.
DD will first happen on PC, making it impossible for the market to set the price of games, as it does in the console gaming market.
This also I found odd. It did not refute my statement that optical drives will soon become obsolete as the gaming market moves towards DD, and then my argument would apply more towards the HDD. As for your comment, it can be considered a good thing digital distribution has done with prices. Steam has shown with their own experiments that by lowering the price on games through sales they can dramatically increase revenue from the game (in dollars, not units sold).
#7 One poster proved you can make a PC more powerful than the XBOX360/PS3 for 350$ without pirating the OS. It is difficult to compete with XBOX360/PS3's price because Microsoft/Sony tends to sell their consoles at a loss.
Unfortunately, a PC as strong as the 360, sucks, and can't even run WoW at 1080p. The reason for this is that console games are based upon uniform hardware specifications, and run very efficiently even on lower specs. If you build a PC with the specs of the 360, it won't run most HD games even on normal settings. I build PCs for money. I know how much they cost.
You can spin that crap somewhere else.
I can spin that crap somewhere else? That sounds defensive. Anyway, what I meant to say is that a PC for 350$ can run games better than XBOX360/PS3. I guess I should have said that. My reference: http://vgchartz.com/forum/thread.php?id=65891
My statement that it is harder to compete with XBOX360/PS3 prices because they sell their console at a loss still applies. They can do that because they get money on the games they sell. PC hardware manufacturers cannot do that. I am just saying that contributes to a price difference.
You are right about how a PC with exactly the specs of the XBOX360/PS3 won't run games as well. XBOX360/PS3 has specialized hardware which the game developers can take advantage of to help their games run better, and this is a good thing. This is also an argument to how Mac is better than PC.
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