By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Stefan.De.Machtige said:
heruamon said:
Stefan.De.Machtige said:
heruamon said:
With those many pre-orders...Aion will do well in the first month..but 3 months later...

I'm thinking that too. Warhammer online started with 1.2 sales and is only left with 300.000 paying clients. Aion will probably go the same way.


It's not a bad business model...sell your retail to pay for development cost, and get to break even...then maintain the suer base of 300K...

Not bad sure, but not good either. I don't think the makers of Warhammer online set out to get that number. The production value of it was AAA. They were aming for far bigger clientnumbers.

I really doubt that 1.2 million retailsales alone earned back the development costs. At this point with subscriptions fees, they may have hit break-even and have some profits. An mmo is rather expensive.

LOL...I'm sure they didn't, but I think retail sales to-date has probably netted them enough revenue to breakeven on developmental cost of WAR.  The subs now are delivering profits for sustainment and profits.  Bioware now has cog over it all, so we will see how that works out, and If EA will break off reporting of MMO into a separate category.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder