Consoles. They're more comfortable, easier to share with others, and they (usually) don't require tedious installs, updates, and troubleshooting.
I'll also add that while PCs have a good interface, it hasn't really changed in 25 years. I know, if you fork over tons of cash you can get all kinds of crazy interfaces working... for a game or two. But game designers always plan for the ol' KBM first.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







