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darthdevidem01 said:
@d21lewis

except EA back then was one mother of an except.

Its hard to see a console have a benchmark launch when the the strongest & dominant 3rd party won't support it

A launch isn't just week 1.....its year 1, the year where usually public mindshare/reputation is gained

As for a benchmark launch, I will have to give it too PS2. If PS2's HYPE alone "apparently" destroyed DC's chances of success, then oh my.....thats how you should launch a console.

PS2 had support of every majr 3rd party at launch & its hype alone led to one of its competitors bowing out of the race, hype of it being a DVD player too......thats a benchmark launch if there was ever one from a business perspective.

Actually, EA then wasn't as big as EA now.  They were Medal of Honor, Madden, and Need for Speed.  And they did work with Sega on an arcade Nascar game.  They just never worked on a Dreamcast game.  I never did understand why.

 

I bought a PS2 when Zone of the Enders/the Bouncer came out (long after the headline PS2 shortages).  I guarantee you I had a hell of a lot more fun in that first year than my cousin did with his PS2.  Ask anybody who got a PS2 at launch.  There were only a couple of good games for it until late into 2001!  It was like Sony was saving Devil May Cry, Ico, Metal Gear Solid 2, and a ton of others until the Gamecube/Xbox launch.  Believe me, Darth.  The DC was a victim of hype but it performed well.

 

And GOOGLE the PS2 launch.  That thing was a train wreck!  Sony didn't even have a 1st party game available when the system came out!!