bah, PS4 doesn't need a better CPU. It's got a perfectly functional one. I'm not even going to go into the develpers side of things. The PS3 does great at vector crunching, beats everything out on the market. It's not the CPU that needs to be fixed. It's the rest of architecture that's bad. Needs more streamlining(will increase performance) and most of all it needs advanced GPU with a good shader technology. The one it currently haves is substandard and you can see it with all the side by side comparisons with the 360. 360 does lighting and shading better and that's the only reason why people bring up that 360 graphics "look" better. PS3 stomps in the vector, but after a certain point you don't see much improved vector per model much. You will always notice the shaders for the next few gens.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.







