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Khuutra said:
theprof00 said:
Hmm, ok then.

I'll give it a shot.
Nintendo makes about 8+ in licensing fees.
about 15-20 goes to the retailers.

So for a 50$ game, the devs make about 32+$
Then you need to factor in dev costs and so forth.
it probably comes to about 6$ profit per game.

I think most wii games require about 300-400k sales to turn profit, so that would mean they cost maybe 2-4M, high quality ones being the latter, or maybe about 6M or so.

You have that line of reasoning backwards. It should go "it costs X, therefore it needs to sell Y," not "it needs to sell Y, therefore it must cost X".

True, but we rarely get any information about X. We do however get some good clues as to Y most of the time. Reggie himself said that Wii games don't need to sell anywhere near a million to make profit, and deblob had profit at I think 400k if I remember at all correctly