selnor said:
Would definately sell to casual family people who own a Wii. Because it appears to be a genuine tech advancement on the wii. It's a type of marketing like this which has caused Natal's Facebook and Twitter pages to have millions of hits. It's not about the hardcore market who own a 360 already, it's about those casuals who own a wii and say wow look what this does. M$ know they have the hype, they know they have to deliver experiences that are family friendly and are not able to be done on Wii. The majority of Wii games that sell are the type of games that aren't done by Nintendo. The casuals I know, don't play SMG or Zelda. They play cooking games, brain games etc. These are easy to make better with Natal. |
I don't think you understand here.
The Wii has had the Wiimote since day one. It has targeted every demographic since day one in both interface and in software. This is not true of the 360. If it's one thing you notice about the software that's driven the Wii and DS, not only does it appeal to every demographic, it's first party. Microsoft has never released a first party game with that kind of universal appeal, and third parties aren't going to take those kinds of risks with an add-on that only a small fraction of the 360 userbase will have. They simply can't afford to.
It also isn't going to sell to people who already own a Wii because most people buy only one system. It isn't just about making games that are family friendly, either. Nintendo's software isn't popular because they have some games for this demographic, and then other games for that demographic, and then other games for that demographic and so on and so forth, but it's popular because it appeals to everybody. All of the top Nintendo software this generation is challenging enough for core/hardcore/veteran gamers to enjoy and accessible enough for newcomers and casual gamers to enjoy.
Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3