dharh said:
Explain yourself better. I didn't say they'd cut the graphics because the X360 is inferior. For a game like LBP im pretty sure the X360 could match just fine. But the dev time to get both PS3 and X360 resources the same might almost be double. If you are suggesting that graphics don't matter then sorry bro but half the fun of LBP is that you get all that customization with some with pretty good visuals. Again not the hardware, but the engine that makes the graphics and handles the physics of the game did take some time to develop. If it were on both systems the team would have to almost double in size or the time would take twice as long. |
Art and Texture work would be the same on either console... as it's not top tier work you have going on there and nether is it so physics intensive that it would require anything but a simple rerouting the SPU commands into general commands... I'm not saying that it wouldn't have increased dev time, but I'm saying that it probably wouldn't have