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Sardauk said:
Oh but I don't lower the quality of KZ2's graphics.

I just say that, while weather and lightning effects are the best ever done on a console, the background graphics (3D modeling and texturing...etc) is very standard.

Just look closely at a sentry turret on any of the multiplayer map and you see what I'm talking about.

Even if it it very good, it still feels a bit like a make-up (some power stripped from one side to another).

So I don't believe it is such a technological showcase to prove the so-called superiority (...) of the PS3... far from it...

I think that's because of the law of diminishing returns. One can do a billion poligon 3D modell of the turret and mapp it with a real life size texture, yet the effects of that visually will not be that striking as a good lighting engine.