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I think what it comes down to is that the Playstation 3 has a higher max theoretical threshold for performance. That doesn't mean that utilization of the PS3 will outstrip the Xbox 360, merely that it has a higher threshold.

What it really comes down to is economics: Is it worth the extra cash for a more graphical game on a PS3? How much more would it cost? If a developer can't quantify if the extra graphics are worth it, then why would the threshold be usable?

But on the other end, if it's worth it, then the PS3 will inevitably have better graphics in the end.



Back from the dead, I'm afraid.