selnor said:
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Too bad we don't see many CryEngine games out. I mean, the game edditing tools of CryEngine 2 were amaizing, I thought games will pour out made with it, yet it's not so. I can see why, it's probably expensive and doesn't run that well on most machines (PC's) out here. But now that CryEngine 3 is available and runs well on PS360, I expect great things. I mean, one (game studio owner) could potentially spend as little as 10% of the resources (time/money-manpower/attention) on gameplay mechanics/effects coding, and the rest on design.
Romero should love that :P.








