Zizzla_Rachet said:
On PS3 I assume you mean...It's not like that on XBox 360....I mean some people don't use their mics...but it's very few people... Which is where I think It's problem's will be...I mean it sounds cool to sorat be 1 of 3 factions and each with it's own classes and what not...But like some one pointed out in this thread before...It's going to be a Campathon....Maybe Sony gets it right this time and delivers an FPS mass amounts of people play...but in My opinion...the scale is too big of a jump from 30 vs 30
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On XBL, most of the chatter is non-game related smack talk. Generally, only teams that have worked together previously work cohesively as a unit, mics or no.
As for the difference between 30 vs. 30 and 128 vs. 128, that's platoon level engagements vs. company level engagements for those not familiar with actual military operations. And it's quite a difference, especially from a command and control standpoint. Superior combat co-ordinators and field commanders can and often will win battles. Those who earn the leadership points to take the command roles should have a strong influence on the outcome of any game, which is something not seen on any other FPS, which are all structured on basic fire team and squad level combat.







