By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I beat inFamous, and I thought the game was a bit too uneven. There were parts where the game would feel superbly crafted, and then there would come parts where enemies would spawn in front of you, would go into a retarded back and forth moving pattern, would shoot you a couple of times before forgetting about you, or some such glitches showed up.  Some of the last few side missions were the easiest ones, and the screen shots telling you about enemies never returning to a cleared area was repeated ad infinitum, while you already knew that that they would. I am not saying that the average person buying the game would know about all these niggles, but it is issues like this that prevent from forming a good word of mouth momentum, that I imagine formed behind Uncharted.