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^ I wasn't trying to diss GT. I was being subjective.

None of the things that are mentioned are unique features apart from Youtube upload, but even then every racing game is uploaded on Youtube.

Nascar and Rally ISN'T in GT5, it's ust the cars and a couple of track. No season through 16 countries and 60 + stages, or a season of oval tracks across america. So that isn't features, but part of the car list.

What I understand is the following:

GT5: 800+ cars ( including Nascar and WRC )
80 tracks
Direct Youtube upload.
Rain/Dry
Night/day.
GTTV

Forza 3: 400+ cars
100+ tracks
HD Video Editor
Extensive modding ( including aerodynamics, and full customisation )
Full tyre deformation ( flatspots, heat affecting grip etc )
Full wear and tear dynamics. ( fuel weights, pitstops, and clutch damage from player input )
Forza TV ( similar to Gotham TV from PGR )
Facebook and Twitter upload of videos ( which applies to any 360 game where videos or replays are saved ).

But like I said, it's to early to make a decision, because we may yet hear GT has some or all of the ralsim options Forza 3 has. Although it is strange that Polyphony did not mention anyhting in their press release of features. Both games have other features, but they aren't anything new and noteworthy that both dont have.