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gansito said:
theprof00 said:
the only reason there is an argument about the meaning is because it is in nintendo's and their fans best interest that there is.

i agree, wonder why they didn't bring this argument in the n64 or GC days, but now that nintendo changed their strategy towards the casual gamer they deny there is a difference.

But what was the definition of the hardcore gamer back then? Casual is basically a new word in our lexicon, and dates back to 06 or so, but hardcore gamer has endured a long time, but it's definition has been different again and again. The completionist was the hardcore gamer back in the NES days, when games didn't save usually, and beating them was a testament to your skill. The RPG gamer in the 4th generation, who spent his time poring over statistics and charts while everyone else was playing platformers and fighters. In the 5th and 6th generations, the hardcore gamer was the guy playing niche games, who scorned the mainstream (as i stated before), and now it's the guy who plays traditional games in the genres that existed before this generation.

 

Nintendo was hardcore in the N64 and GameCube days, strictly because they were unpopular in those days, or at least a lot of what they did was unpopular (Pokemon was mainstream, and so was Mario Kart), and the people who could still appreciate Nintendo's unpopular games were the hardcore gamers (the gamers who could appreciate their strange and esoteric stuff, and resist the mainstreaming of gaming to the GTA-Halo archetype).



Monster Hunter: pissing me off since 2010.