I don't remember the game too much anymore, but I recall it be very linear, You never really have much freedom in the game to do much. The story is solid enough that it is worth playing, and it has a few memorable scenes in the game. I would agree with a earlier poster that stated the Sphere System is really the best part of the game, and it becomes enjoyable having a control with the path your character learns magic. Wakka never really picks up though, he is always annoying







