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Torillian said:
Reasonable said:

Well, the article makes points I understand and agree with while the blog rant is rather weak and, to quote itself 'retarded'.

Clearly the core focus on a game is fun an d gaming, but this will expand - and should - to encompass broader emotions and elements.

I see it as the distinction used by some directors when they speak about films vs movies. A movie is for fun first and foremost, and will be designed as such. A film may be entertaining, but it doesn't have to be in the traditional sense, as the goal is more serious.

So do I want great fun games? Sure, keep them coming. Do I want games that are serious, challenging and adult (note I mean context and theme, not mindless gore or some T&A)? Sure, bring them on too.

SOTC is fun to an extent, but the full experience is one of doubt and lonliness and a question of can you go to far for love? Silent Hill 2 is hardly a barrel of laughs if experienced in the tone intended. I enjoyed both of this titles as films, entertaining in their way, but with definite themes and a willingness to challenge you.

On the other hand I still enjoy titles like Super Mario Galaxy and just spent the morning with my kids playing Sports Resort.

What I don't understand is the desire of certain people to try and narrow things down to one specific type of experience, wanting nothing but fun, or nothing but serious titles.

Variety is where it's at, and the individual can then please themselves based on their personal preferences.

EDIT: Actually, given videogames actuall quite quickly expanded into many genres and experiences, I've felt for a while that the term Videogame is in some ways a hinderance and places a focus on the concept of 'game' only.

 

I really do enjoy your psts, I'm going to go make a Reasonable Fan Club.

You're too kind!  And let me say in return I certainly count you in the 'worth reading' category as well.



Try to be reasonable... its easier than you think...