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Kantor said:
I just finished Quest for Booty. It was short, but fun. I liked how it changed the classic R&C gameplay a little- focusing more on platforming and less on combat. The story was awesome, too.

I also played a bit of RFOM, and it shocks me just how much better than Resistance 2 it is. Fall of Man is actually original, it's innovative. Resistance 2 was Halo without the FPS experience and talent required to create Halo.

I would still rank Tools of Destruction above Quest for Booty, but reviewers suck for not realising how awesome QFB is.

I'm glad you enjoyed it. It is lacking without challenge mode, skill points, gold bolts, etc, but for what's there, it's a really fun game. The 3 levels of difficulty add some replay value, and I'd recommend it to anyone who doesn't already hate R&C.

This makes me sad, but you have good reason to hate R2. No weapon wheel is terrible, I like the old health system, the old method of story telling (though I agree with MM that there needs to be at least cutscenes). I'd also like to see some of the old weapons back that made FoM so great; you see a lot of cool stuff in R2, but why would they leave out some of the coolest weapons from the original? The only other thing I'd have them do is adding in co-op for the campaign while keeping the awesome co-op in R2, but making it better (more maps, scenarios, etc). I never spend much time with the multiplayer in either game; outside of Warhawk I'm not a huge fan of most multiplayer games.