One guideline I have been using for a while is that realtime graphics are approximately equal to GCI fimls from 8 to 12 years earlier; essentially, with 100 times the processing power and all sorts of hacks allow you to achieve similar results. This is no where near a perfect approximation, but I suspect that in 10 years you would have difficulty seperating a HD-DVD version of a CGI film (from today) and a game using the same characters.







