| ghaleon1980 said: Absolutely awesome. The guy talking in the video says that they seem to have gotten past the barriers of the PS3's difficulty architecture so hopefully it won't lag behind the other versions like it usually does with multiplatform stuff. |
Heres the exact quote.
" Now theres alot of engines that run, or to major engines that run beside us on consoles. But I would argue that nobody is running on PS3 as good as we do. I can put my hand on fire on this, NOBODY. I mean nobody. I have seen what people are running on PS3 and we here are running on PS3, 360 and PC this quality bar. I mean PS3 is the lowest medium for alot of people and in our case PS3 is running at the top level.
It's very difficult. The PS3 as an engine..uh.. as a technology platform is extremely challenging. But all the SPU's, the Cell architecture itself.. the...the.. low end GPU compared to the rest of the family, the 360 and PC it adds complexity to it, but we have managed to extract that complexity for the developer and write intelliugent computer systems that actually take care of the problems. Umm thats it."
The quote is from 8:30 mins to the end of Part 2.







