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This is all sort-of irrelevant. What are trying to measure anyway? What do these numbers matter?

 - measure company (division) profit - that is a pretty good indicator of things

 - measure games sold - that is a great indicator. Usually people who buy games actually play them :)

 - measure total units shipped - indicates how many are being manufactured/sold by console makers

...

People buy consoles for lots of reasons. Presents, replacements, first console, media centre, etc.

I think a great indicator is "Number of people CURRENTLY USING a console (i.e. within a week period)" - but that's impossible to measure, outside of game sales. 

Does it really matter is 80% of PS2 owners never use there consoles anymore? Anyone ever wonder why game sales GO DOWN as the total install base for a console GOES UP? (look at long-term PS2 sales in Japan - strongest game sales were at launch!).

 



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