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Seihyouken said:
I seriously question whether the large majority of gamers around the world (or even most non-gamers for that matter) would be interested in playing a game with absolutely no tactile feedback. It just sounds like it would be extremely awkward, imprecise, and potentially laggy.

Wii players do that to a large extent every time they play.  Clicking the A or B buttons definitely provides tactile feedback, but holding the Wiimote and moving it around in the air to bowl, play tennis, etc. doesn't involve tactile feedback... the Wiimote is not pushing back in any way.

DDR is another example.  There is little if any tactile feedback from the DDR pad... yet it is a very popular game.

So while I will agree that many games need tactile feedback to be fun or playable, there are many examples of games that do not require it.  I would love to swing a pretend sword in the next elderscrolls game while doing battle instead of using a controller.

EDIT: Oh, yes... and it wouldn't be a bad way to get exercise while gaming... well, unless you actually "punch" your opponent in real-space or slam your arm into a lamp, etc.