Given Sega are capable of producing outstanding software for PS3 (Valkyria Chronicles) it would be unforgivable for them to do a Ghostbusters gimp job with this game. And then there's the fact that Batman: AA got given a marginal visual quality win (from one website) for the PS3, which shows there really is no excuse for a multiplat on PS3 to have an inferior look about it. Lower quality PS3 multiplat = rush job on the PS3 version.
Sega should have just used the already high quality Canvas engine for the PS3 version, and gone with std animation for the 360. Is there a rule that says multiplats need to have the same visual style? I suppose there might be some contractual fineprint requiring it, but I woulda thought there would be some fine print about relative quality too.
Having said that this game really has no appeal for me, so it won't directly affect my game purchasing decisions regardless of the relative quality of the games.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix







