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Torillian said:
The assumption that people only sell games that they didn't enjoy is an oversimplification of the issue in order to put blame on the developers. People sell games for all kinds of reasons, and many just sell them as a matter of course because they can and it helps them buy the next one. Every used game is not a failure on the parts of the developer.

Basically, you say people sell games for multiple reasons but do not state a single one. Also, "sell them as a matter of course because they can" is a faulty statement. It assumes people do it becuase they can. People don't do things simply because they can. I can eat dog crap, doesn't mean I will. By your logic, I would because I could.

The reason the claim is "because there is no enjoyment from the product is" is because this is the number 1 reason people sell their games. Basic logic dictates that if people enjoyed their games and wanted to play them again, they would not sell them. If they liked the game, and did want to play it again, they wont sell it. People don't sell games that entertain them? Why would you do that? Your claim is that people sell games back not just for the lost of entertainment, which means your claim also must state that "people sell games back that do entertain them." There is only one scenario where this could be true and that is the person needs money. Beyond that, there is no way your statement is true.

Still don't beleive me? Ask your friends why they sold their games? They will probably say it wasn't fun any more or it sucked.

Also, anyone wonder why used games are a problem NOW despite the fact they have existed before.