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Gnizmo said:
The point Avinash should be making is that the developer has already been paid for the initial copy of the game. After that point it is no longer their property. I see no reason that the developer of a game should be able to tax all re-sale's while every other industry under the Sun has to make due with the initial sale. There is no great out-cry against used book stores, used car sales, houses being sold, discount movie theaters, second hand clothing stores (Goodwill et al), pawn shops, or any number of other businesses that have the exact same issue. If these other industries can survive the horrors of used sales, then so can the video game industry. If it cannot in the current form, then clearly something has to change or the industry will collapse on itself.

That's completely true, but some people want to argue that the developers deserve a slice of the resale market in spite of the fact that they have already been paid for the initial sale, and i'm just trying to point out that they don't deserve anything extra, since resales ocur on things people are not satisfied with



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)