fkusumot said:
They can always ban cards, limit the number of duplicates in a deck, etc. Availability of cards was never even a factor past the first few months of MTG. I followed the tourament scene for many years at all levels of the game. |
Banning the cards, while able to mix things up again, only delays the problem from refestering. MTG proves this quite well as they attempted to clean up the extended and type 1 formats around late Urza block and realised that no matter what they did, the meta gaming going on on the internet was going to keep things locked into a very tight set of decks that would rule the roost.
The result there was they had to convince folks that type 2 becomes the only viable longterm format. Which for those who don't know, in MTG type 2 is basically a format where the core set and the most recent 2 blocks of sets (aka a total of 7 card sets) are tournament legal. In essence telling folks that not only are the cards they payed for a few sets back no longer allowed to be used in most tournaments, but they are going to continue to invalidate old sets as new ones come out. Forcing competitive players to constantly buy new cards.
You are largely correct that availability was only an issue for the first few months in MTG...but only to the extent of dedicated players. Many people didn't want to constantly spend more money for the game and if it weren't for the initial level playing field to keep them interested its likely many would have stopped altogether before they felt like they were invested enough to continue.








