| woopah said: @ JaggedSac he is saying its the different control scheme that made the wii popular, not the fact it was motion motion. The DS has a large casual audience but that doesnt have motion control |
Actually, I think his position is that both DS and Wii are disruptors as in proposing games, peripherals, control schemes that lead to easy "pick up and play" experiences.
That's why he says that having the motion control hardware doesn't level the field, and that it will take some time for the blue ocean to become red: it will take a certain kind of software. In that, I think he's being very reasonable. On the other hand:
"Disruption says that the Wii would grow to the ‘high market’ as well."
not so much... he sounds like someone who embraced an empirical theory -or his version of it- so much that he's ready to bend factual evidence around its kinks and misses. A bit like he does with his all-encompssing theories about Mario games and their fantasy worlds and settings.
To all of those who enjoyed Christensen's works and might be tempted to see disruption everywhere I also suggest "The Black Swan" by Nassim Nicholas Taleb, for a radically different point of view on, among other things, economic theories.







