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The two KUF games for XBOX (Crusades and Heroes) were a brilliant example of genre mixing and addictive gameplay.
Hack'n'Slash with the hero, RTS by commanding your forces on the battlefield and of course RPG by spending the gathered gold and EXP. points upgrading your forces, both in weaponry and features-powers.
Spent over 100 hours with both of them (yeah, some missions were sadistically difficult and there were no save points once the battle was raging on), that's why Circle of Doom broke my heart.
KUF II seems to keep every single precious element from its ancestors, and it gives gorgeous visuals.
I think they have done a marvelous job. Can't wait!