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c03n3nj0 said:
zexen_lowe said:
We also gotta decide how to rebalance the number of mafia if we add new roles, for example, if we're 15 and we're playing with one Arsonist, one Firefighter and one Traitor, how many mafia (and cops) should there be?

With 15 people... 4 mafia and 2 cops sound about right. I'm not gonna promise you that's the final number, though. >_> 

The general rule of thumb is 1 Mafia = 3 Townsfolk.  If we get 16 people, that's 4 Mafia.  If we're having extra roles that aren't strictly townsfolk then we need to count them out.  I'm thinking 3 Mafia or maybe 4 with an additional cop.


How about you Khuutra? (Since Khuutra has a lot of experience with Mafia.)