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CGI-Quality said:
BrayanA said:
nen-suer said:
BrayanA said:
Garnett said:

There lazy,they just dont wanna use the real power of Xbox live.. Value owns them. L4D2 > R&C

 

Forget about R&C. Compare it with Resistace. They are both FPSs.

Left 4 Dead sold much more copies then Resistance 2 only on XBOX360.

In PS2 era they managed to sold more then 2m copies of every game they made. Same goes for PS1 era. With PS3 the only game that break 2m is Resistance: FoM and we all know why.

Resistance 1 sold faaaar more copies then L4D only on PS3

Also Resistance sold more then 5 million copies with two games, you can say what you want but a succsess is a success

"Resistance 1 sold faaaar more copies then L4D only on PS3"

I see what you did here.


First.

The word "only" is absolutely unnecessary, cos there are no other platforms for Resistance 1 as it is for L4D. And if you look at all sales for L4D and not only on XBOX360 then L4D "sold faaaar more copies then" Resistance 1.

Also Valve "sold more then 5 million copies with" one game.

 

Second.

If Resistance 1 sold 3.5m then tell me why Resistance 2 sold less then half of this number even when the PS3 userbase doubles?


Anyway I can't deny that Insomniac had success with Resistance so far. They where on the right place on the right time with Resistance 1, but can they repeat that success?

Because Resistance 1 was a PS3 launch title with 0 competition on the system for a while

And Resistance 2 wasn't blessed with bundles

@CGI-Quality, I see you know the answer.

If you look at my original post ("the only game that break 2m is Resistance: FoM and we all know why") I know the answer too.

So at the end we all know the answer (except @nen-suer, my question was rhetorical), which means that Insomniac knows it too.

You can't blame Sony about bundles. They have 1 party devs to care about. Don't forget that Sony hold Kill Zone 2 for 2009. I don't think that Resistance 2 would have even this sells if Kill Zone 2 was out in 2008.